JEP 455: Primitive Types in Patterns, instanceof, and switch (Preview)
| Owner | Angelos Bimpoudis |
| Type | Feature |
| Scope | SE |
| Status | Closed / Delivered |
| Release | 23 |
| Component | specification / language |
| Discussion | amber dash dev at openjdk dot org |
| Effort | M |
| Duration | M |
| Relates to | JEP 488: Primitive Types in Patterns, instanceof, and switch (Second Preview) |
| Reviewed by | Alex Buckley, Brian Goetz |
| Endorsed by | Brian Goetz |
| Created | 2022/06/15 10:05 |
| Updated | 2025/02/25 16:30 |
| Issue | 8288476 |
Summary
Enhance pattern matching by allowing primitive type patterns in all
pattern contexts, and extend instanceof and switch to work with
all primitive types. This is a preview language feature.
Goals
-
Enable uniform data exploration by allowing type patterns for all types, whether primitive or reference.
-
Align type patterns with
instanceof, and aligninstanceofwith safe casting. -
Allow pattern matching to use primitive type patterns in both nested and top-level contexts.
-
Provide easy-to-use constructs that eliminate the risk of losing information due to unsafe casts.
-
Following the enhancements to
switchin Java 5 (enumswitch) and Java 7 (stringswitch), allowswitchto process values of any primitive type.
Non-Goals
- It is not a goal to add new kinds of conversions to the Java language.
Motivation
Multiple restrictions pertaining to primitive types impose friction when using
pattern matching, instanceof, and switch. Eliminating these restrictions
would make the Java language more uniform and more expressive.
Pattern matching for switch does not support primitive type patterns
The first restriction is that pattern matching for switch
(JEP 441) does not support primitive type
patterns, i.e., type patterns that specify a primitive type. Only type patterns
that specify a reference type are supported, such as case Integer i or case String s. (Since Java 21, record patterns
(JEP 440) are also supported for switch.)
With support for primitive type patterns in switch, we could improve
the switch expression
switch (x.getStatus()) {
case 0 -> "okay";
case 1 -> "warning";
case 2 -> "error";
default -> "unknown status: " + x.getStatus();
}
by turning the default clause into a case clause with a primitive
type pattern that exposes the matched value:
switch (x.getStatus()) {
case 0 -> "okay";
case 1 -> "warning";
case 2 -> "error";
case int i -> "unknown status: " + i;
}
Supporting primitive type patterns would also allow guards to inspect the matched value:
switch (x.getYearlyFlights()) {
case 0 -> ...;
case 1 -> ...;
case 2 -> issueDiscount();
case int i when i >= 100 -> issueGoldCard();
case int i -> ... appropriate action when i > 2 && i < 100 ...
}
Record patterns have limited support for primitive types
Another restriction is that record patterns have limited support for primitive types. Record patterns streamline data processing by decomposing a record into its individual components. When a component is a primitive value, the record pattern must be precise about the type of the value. This is inconvenient for developers and inconsistent with the presence of helpful automatic conversions in the rest of the Java language.
For example, suppose we wish to process JSON data represented via these record classes:
sealed interface JsonValue {
record JsonString(String s) implements JsonValue { }
record JsonNumber(double d) implements JsonValue { }
record JsonObject(Map<String, JsonValue> map) implements JsonValue { }
}
JSON does not distinguish integers from non-integers, so JsonNumber
represents a number with a double component for maximum flexibility.
However, we do not need to pass a double when creating a
JsonNumber record; we can pass an int such as 30, and the Java
compiler automatically widens the int to double:
var json = new JsonObject(Map.of("name", new JsonString("John"),
"age", new JsonNumber(30)));
Unfortunately, the Java compiler is not so obliging if we wish to
decompose a JsonNumber with a record pattern. Since JsonNumber
is declared with a double component, we must decompose a
JsonNumber with respect to double, and convert to int manually:
if (json instanceof JsonObject(var map)
&& map.get("name") instanceof JsonString(String n)
&& map.get("age") instanceof JsonNumber(double a)) {
int age = (int)a; // unavoidable (and potentially lossy!) cast
}
In other words, primitive type patterns can be nested inside record patterns
but are invariant: The primitive type in the pattern must be identical to the
primitive type of the record component. It is not possible to decompose a
JsonNumber via instanceof JsonNumber(int age) and have the compiler
automatically narrow the double component to int.
The reason for this limitation is that narrowing might be lossy: The value of
the double component at run time might be too large, or have too much
precision, for an int variable. However, a key benefit of pattern matching is
that it rejects illegal values automatically, by simply not matching. If the
double component of a JsonNumber is too large or too precise to narrow
safely to an int, then instanceof JsonNumber(int age) could simply return
false, leaving the program to handle a large double component in a
different branch.
This is how pattern matching already works for reference type patterns. For example:
record Box(Object o) {}
var b = new Box(...);
if (b instanceof Box(RedBall rb)) ...
else if (b instanceof Box(BlueBall bb)) ...
else ....
Here the component of Box is declared to be of type Object, but
instanceof can be used to try to match a Box with a RedBall component or
a BlueBall component. The record pattern Box(RedBall rb) matches only if
b is a Box at run time and its o component can be narrowed to RedBall;
similarly, Box(BlueBall bb) matches only if its o component can be narrowed
to BlueBall.
In record patterns, primitive type patterns should work as smoothly as
reference type patterns, allowing JsonNumber(int age) even if the
corresponding record component is a numeric primitive type other than
int. This would eliminate the need for verbose and potentially lossy
casts after matching the pattern.
Pattern matching for instanceof does not support primitive types
Yet another restriction is that pattern matching for instanceof
(JEP 394) does not support primitive type
patterns. Only type patterns that specify a reference type are
supported. (Since Java 21, record patterns are also supported for
instanceof.)
Primitive type patterns would be just as useful in instanceof as they are in
switch. The purpose of instanceof is, broadly speaking, to test whether a
value can be converted safely to a given type; this is why we always see
instanceof and cast operations in close proximity. This test is critical for
primitive types because of the potential loss of information that can occur
when converting primitive values from one type to another.
For example, converting an int value to a float is performed automatically
by an assignment statement even though it is potentially lossy — and the
developer receives no warning of this:
int getPopulation() {...}
float pop = getPopulation(); // silent potential loss of information
Meanwhile, converting an int value to a byte is performed with an
explicit cast, but the cast is potentially lossy so it must be
preceded by a laborious range check:
if (i >= -128 && i <= 127) {
byte b = (byte)i;
... b ...
}
Primitive type patterns in instanceof would subsume the lossy conversions
built into the Java language and avoid the painstaking range checks that
developers have been coding by hand for almost three decades. In other words,
instanceof could check values as well as types. The two examples above could
be rewritten as follows:
if (getPopulation() instanceof float pop) {
... pop ...
}
if (i instanceof byte b) {
... b ...
}
The instanceof operator combines the convenience of an assignment statement
with the safety of pattern matching. If the input (getPopulation() or i)
can be converted safely to the type in the primitive type pattern then the
pattern matches and the result of the conversion is immediately available
(pop or b). But, if the conversion would lose information then the pattern
does not match and the program should handle the invalid input in a different
branch.
Primitive types in instanceof and switch
If we are going to lift restrictions around primitive type patterns then it
would be helpful to lift a related restriction: When instanceof takes a
type, rather than a pattern, it takes only a reference type, not a primitive
type. When taking a primitive type, instanceof would check if the conversion is
safe but would not actually perform it:
if (i instanceof byte) { // value of i fits in a byte
... (byte)i ... // traditional cast required
}
This enhancement to instanceof restores alignment between the semantics of
instanceof T and instanceof T t, which would be lost if we allowed
primitive types in one context but not the other.
Finally, it would be helpful to lift the restriction that switch can take
byte, short, char, and int values but not boolean, float, double,
or long values.
Switching on boolean values would be a useful alternative to the ternary
conditional operator (?:) because a boolean switch can contain statements
as well as expressions. For example, the following code uses a boolean switch
to perform some logging when false:
startProcessing(OrderStatus.NEW, switch (user.isLoggedIn()) {
case true -> user.id();
case false -> { log("Unrecognized user"); yield -1; }
});
Switching on long values would allow case labels to be long constants,
obviating the need to handle very large constants with separate if
statements:
long v = ...;
switch (v) {
case 1L -> ...;
case 2L -> ...;
case 10_000_000_000L -> ...;
case 20_000_000_000L -> ...;
case long x -> ... x ...;
}
Description
In Java 21, primitive type patterns are permitted only as nested patterns in record patterns, as in:
v instanceof JsonNumber(double a)
To support the more uniform data exploration of a match candidate v with pattern
matching, we will:
-
Extend pattern matching so that primitive type patterns are applicable to a wider range of match candidate types. This will allow expressions such as
v instanceof JsonNumber(int age). -
Enhance the
instanceofandswitchconstructs to support primitive type patterns as top level patterns. -
Further enhance the
instanceofconstruct so that, when used for type testing rather than pattern matching, it can test against all types, not just reference types. This will extendinstanceof's current role, as the precondition for safe casting on reference types, to apply to all types.More broadly, this means that
instanceofcan safeguard all conversions, whether the match candidate is having its type tested (e.g.,x instanceof int, ory instanceof String) or having its value matched (e.g.,x instanceof int i, ory instanceof String s). -
Further enhance the
switchconstruct so that it works with all primitive types, not just a subset of the integral primitive types.
We achieve these changes by altering a small number of rules in the Java language that govern the use of primitive types:
-
Remove the restriction against primitive types and primitive type patterns in the
instanceofandswitchconstructs; -
Extend
switchto handle constant cases for literals of all primitive types; and -
Characterize when a conversion from one type to another is safe, which involves knowledge of the value to be converted as well as the source and target types of the conversion.
Safety of conversions
A conversion is exact if no loss of information occurs. Whether a conversion is exact depends on the pair of types involved and on the input value:
-
For some pairs, it is known at compile time that conversion from the first type to the second type is guaranteed not to lose information for any value. The conversion is said to be unconditionally exact. No action is needed at run time for an unconditionally exact conversion. Examples include
bytetoint,inttolong, andStringtoObject. -
For other pairs, a run-time test is needed to check whether the value can be converted from the first type to the second type without loss of information or, if a cast were to be performed, without throwing an exception. The conversion is exact if no loss of information or exception would occur; otherwise, the conversion is not exact. Examples of conversions that might be exact are
longtointandinttofloat, where loss of precision is detected at run time by using numerical equality (==) or representation equivalence, respectively. Converting fromObjecttoStringalso needs a run-time test, and the conversion is exact or not exact depending on whether the input value is dynamically aString.
In brief, a conversion between primitive types is unconditionally exact if it
widens from one integral type to another, or from one floating-point type to
another, or from byte, short, or char to a floating-point type, or from
int to double. Furthermore, boxing conversions and widening reference
conversions are unconditionally exact.
The following table denotes the conversions that are permitted between
primitive types. Unconditionally exact conversions are denoted with
the symbol ɛ. The symbol ≈ means the identity
conversion, ω means a widening primitive conversion,
η means a narrowing primitive conversion, and ωη means a
widening and narrowing primitive conversion. The symbol — means no
conversion is allowed.
| To → | byte |
short |
char |
int |
long |
float |
double |
boolean |
|---|---|---|---|---|---|---|---|---|
| From ↓ | ||||||||
byte |
≈ |
ɛ |
ωη |
ɛ |
ɛ |
ɛ |
ɛ |
— |
short |
η |
≈ |
η |
ɛ |
ɛ |
ɛ |
ɛ |
— |
char |
η |
η |
≈ |
ɛ |
ɛ |
ɛ |
ɛ |
— |
int |
η |
η |
η |
≈ |
ɛ |
ω |
ɛ |
— |
long |
η |
η |
η |
η |
≈ |
ω |
ω |
— |
float |
η |
η |
η |
η |
η |
≈ |
ɛ |
— |
double |
η |
η |
η |
η |
η |
η |
≈ |
— |
boolean |
— |
— |
— |
— |
— |
— |
— |
≈ |
Comparing this table to its equivalent in
JLS §5.5,
it can be seen that many of the conversions permitted by ω in JLS §5.5
are "upgraded" to the unconditionally exact ɛ above.
instanceof as the precondition for safe casting
Type tests with instanceof are traditionally limited to reference types. The
classic meaning of instanceof is a precondition check that asks: Would it be
safe and useful to cast this value to this type? This question is even more
pertinent to primitive types than to reference types. For reference types, if
the check is accidentally omitted then performing an unsafe cast will likely do
no harm: A ClassCastException will be thrown and the improperly cast value
will be unusable. In contrast, for primitive types, where there is no
convenient way to check for safety, performing an unsafe cast will likely cause
subtle bugs. Instead of throwing an exception, it can silently lose information
such as magnitude, sign, or precision, allowing the improperly cast value to
flow into the rest of the program.
To enable primitive types in the instanceof type test operator, we remove the
restrictions (JLS §15.20.2)
that the type of the left-hand operand must be a reference type and that the
right-hand operand must specify a reference type. The type test operator
becomes
InstanceofExpression:
RelationalExpression instanceof Type
...
At run time, we extend instanceof to primitive types by appealing to exact
conversions: If the value on the left-hand side can be converted to the type on
the right-hand side via an exact conversion then it would be safe to cast the
value to that type, and instanceof reports true.
Here are some examples of how the extended instanceof can safeguard casting.
Unconditionally exact conversions return true regardless of the input value;
all other conversions require a run-time test whose result is shown.
byte b = 42;
b instanceof int; // true (unconditionally exact)
int i = 42;
i instanceof byte; // true (exact)
int i = 1000;
i instanceof byte; // false (not exact)
int i = 16_777_217; // 2^24 + 1
i instanceof float; // false (not exact)
i instanceof double; // true (unconditionally exact)
i instanceof Integer; // true (unconditionally exact)
i instanceof Number; // true (unconditionally exact)
float f = 1000.0f;
f instanceof byte; // false
f instanceof int; // true (exact)
f instanceof double; // true (unconditionally exact)
double d = 1000.0d;
d instanceof byte; // false
d instanceof int; // true (exact)
d instanceof float; // true (exact)
Integer ii = 1000;
ii instanceof int; // true (exact)
ii instanceof float; // true (exact)
ii instanceof double; // true (exact)
Integer ii = 16_777_217;
ii instanceof float; // false (not exact)
ii instanceof double; // true (exact)
We do not add any new conversions to the Java language, nor change existing
conversions, nor change which conversions are allowed in existing contexts such
as assignment. Whether instanceof is applicable to a given value and type is
determined by whether a conversion is allowed in a casting context and whether
it is exact. For example, b instanceof char is never allowed if b is a
boolean variable, because there is no casting conversion from boolean to
char.
Primitive type patterns in instanceof and switch
A type pattern merges a type test with a conditional conversion. This avoids
the need for an explicit cast if the type test succeeds, while the uncast value
can be handled in a different branch if the type test fails. When the
instanceof type test operator supported only reference types, it was natural
that only reference type patterns were allowed in instanceof and switch;
now that the instanceof type test operator supports primitive types, it is
natural to allow primitive type patterns in instanceof and switch.
To achieve this, we drop the restriction that primitive types cannot be used in a top level type pattern. As a result, the laborious and error-prone code
int i = 1000;
if (i instanceof byte) { // false -- i cannot be converted exactly to byte
byte b = (byte)i; // potentially lossy
... b ...
}
can be written as
if (i instanceof byte b) {
... b ... // no loss of information
}
because i instanceof byte b means "test if i instanceof byte and, if so,
cast i to byte and bind that value to b".
The semantics of type patterns are defined by three predicates: applicability, unconditionality, and matching. We lift restrictions on the treatment of primitive type patterns as follows:
-
Applicability is whether a pattern is legal at compile time. Previously, applicability for a primitive type pattern required that the input expression have the exact same type as the type in the pattern. For example,
switch (... an int ...) { case double d: ... }was not allowed because the patterndoublewas not applicable toint.Now, a type pattern
T tis applicable to a match candidate of typeUif aUcould be cast toTwithout an unchecked warning. Sinceintcan be cast todouble, thatswitchis now legal. -
Unconditionality is whether it is known at compile time that an applicable pattern will match all possible run-time values of the match candidate. An unconditional pattern requires no run-time checks.
As we extend primitive type patterns to be applicable to more types, we must specify on which types they are unconditional. A primitive type pattern for type
Tis unconditional on a match candidate of typeUif the conversion fromUtoTis unconditionally exact. This is because an unconditionally exact conversion is safe regardless of the input value. -
Previously, a value
vthat is not thenullreference matches a type pattern of typeTifvcan be cast toTwithout throwing aClassCastException. This definition of matching sufficed when primitive type patterns had a limited role. Now that primitive type patterns can be used widely, matching is generalized to mean that a value can be cast exactly toT, which covers throwing aClassCastExceptionas well as potential loss of information.
Exhaustiveness
A switch expression, or a switch statement whose case labels are
patterns, is required to be exhaustive: All possible values of the selector
expression must be handled in the switch block. A switch is exhaustive if
it contains an unconditional type pattern; it can be exhaustive for other
reasons as well, such as covering all possible permitted subtypes of a sealed
class. In some situations, a switch can be deemed exhaustive even when there
are possible run-time values that will not be matched by any case; in such
situations the Java compiler inserts a synthetic default clause to handle
these unanticipated inputs. Exhaustiveness is covered in greater detail in
Patterns: Exhaustiveness, Unconditionality, and Remainder.
With the introduction of primitive type patterns, we add one new rule to the
determination of exhaustiveness: Given a switch whose match candidate is a
wrapper type W for some primitive type P, a type pattern T t exhausts W
if T is unconditionally exact on P. In that case, null becomes part of
the remainder. In the following example, the match candidate is a wrapper type
of the primitive type byte and the conversion from byte to int is
unconditionally exact. As a result the following switch is exhaustive:
Byte b = ...
switch (b) { // exhaustive switch
case int p -> 0;
}
This behavior is similar to the exhaustiveness treatment of record patterns.
Just as switch uses pattern exhaustiveness to determine if the cases
cover all input values, switch uses dominance to determine if there
are any cases that will match no input values.
One pattern dominates another pattern if it matches all the values that the
other pattern matches. For example, the type pattern Object o dominates the
type pattern String s because everything that would match String s would
also match Object o. In a switch, it is illegal for a case label with an
unguarded type pattern P to precede a case label with type pattern Q if P
dominates Q. The meaning of dominance is unchanged: A type pattern T t
dominates a type pattern U u if T t would be unconditional on a match
candidate of type U.
Expanded primitive support in switch
We enhance the switch construct to allow a selector expression of type
long, float, double, and boolean, as well as the corresponding boxed
types.
If the selector expression has type long, float, double, or boolean,
any constants used in case labels must have the same type as the selector
expression, or its corresponding boxed type. For example, if the type of the
selector expression is float or Float then any case constants must be
floating-point literals (JLS §3.10.2)
of type float. This restriction is required because mismatches between case
constants and the selector expression could introduce lossy conversions,
undermining programmer intent. The following switch is legal, but it would be
illegal if the 0f constant were accidentally written as 0.
float v = ...
switch (v) {
case 0f -> 5f;
case float x when x == 1f -> 6f + x;
case float x -> 7f + x;
}
The semantics of floating-point literals in case labels is defined in terms
of representation equivalence at compile time and run time. It is a
compile-time error to use two floating-point literals that are representation
equivalent. For example, the following switch is illegal because the literal
0.999999999f is rounded up to 1.0f, creating a duplicate case label.
float v = ...
switch (v) {
case 1.0f -> ...
case 0.999999999f -> ... // error: duplicate label
default -> ...
}
Since the boolean type has only two distinct values, a switch that lists
both the true and false cases is considered exhaustive. The following
switch is legal, but it would be illegal if there were a default clause.
boolean v = ...
switch (v) {
case true -> ...
case false -> ...
// Alternatively: case true, false -> ...
}