JEP 424: Foreign Function & Memory API (Preview)
Owner | Maurizio Cimadamore |
Type | Feature |
Scope | SE |
Status | Closed / Delivered |
Release | 19 |
Component | core-libs |
Discussion | panama dash dev at openjdk dot java dot net |
Relates to | JEP 419: Foreign Function & Memory API (Second Incubator) |
JEP 412: Foreign Function & Memory API (Incubator) | |
JEP 434: Foreign Function & Memory API (Second Preview) | |
Reviewed by | Alex Buckley, John Rose, Paul Sandoz |
Endorsed by | Brian Goetz, Paul Sandoz |
Created | 2022/02/17 10:19 |
Updated | 2023/05/12 15:34 |
Issue | 8282048 |
Summary
Introduce an API by which Java programs can interoperate with code and data outside of the Java runtime. By efficiently invoking foreign functions (i.e., code outside the JVM), and by safely accessing foreign memory (i.e., memory not managed by the JVM), the API enables Java programs to call native libraries and process native data without the brittleness and danger of JNI. This is a preview API.
History
The Foreign Function & Memory (FFM) API combines two earlier incubating APIs: the Foreign-Memory Access API (JEPs 370, 383, and 393) and the Foreign Linker API (JEP 389). The FFM API incubated in JDK 17 via JEP 412, and it re-incubated in JDK 18 via JEP 419. This JEP incorporates refinements to the FFM API based on feedback during its time as an incubating API. In JDK 19 the Foreign Function & Memory API is no longer incubating; instead, it is a preview API.
Goals
-
Ease of use — Replace the Java Native Interface (JNI) with a superior, pure-Java development model.
-
Performance — Provide performance that is comparable to, if not better than, existing APIs such as JNI and
sun.misc.Unsafe
. -
Generality — Provide ways to operate on different kinds of foreign memory (e.g., native memory, persistent memory, and managed heap memory) and, over time, to accommodate other platforms (e.g., 32-bit x86) and foreign functions written in languages other than C (e.g., C++, Fortran).
-
Safety — Allow programs to perform unsafe operations on foreign memory, but warn users about such operations by default.
Non-goals
It is not a goal to
- Re-implement JNI on top of this API, or otherwise change JNI in any way;
- Re-implement legacy Java APIs, such as
sun.misc.Unsafe
, on top of this API; - Provide tooling that mechanically generates Java code from native-code header files; or
- Change how Java applications that interact with native libraries are packaged and deployed (e.g., via multi-platform JAR files).
Motivation
The Java Platform has always offered a rich foundation to library and application developers who wish to reach beyond the JVM and interact with other platforms. Java APIs expose non-Java resources conveniently and reliably, whether to access remote data (JDBC), invoke web services (HTTP client), serve remote clients (NIO channels), or communicate with local processes (Unix-domain sockets). Unfortunately, Java developers still face significant obstacles in accessing an important kind of non-Java resource: code and data on the same machine as the JVM, but outside the Java runtime.
Foreign memory
Data stored in memory outside the Java runtime is referred to as off-heap data. (The heap is where Java objects live — on-heap data — and where garbage collectors do their work.) Accessing off-heap data is critical for the performance of popular Java libraries such as Tensorflow, Ignite, Lucene, and Netty, primarily because it lets them avoid the cost and unpredictability associated with garbage collection. It also allows data structures to be serialized and deserialized by mapping files into memory via, e.g., mmap
. However, the Java Platform does not provide a satisfactory solution for accessing off-heap data.
-
The
ByteBuffer
API allows for the creation of direct byte buffers that are allocated off-heap, but their maximum size is two gigabytes and they are not deallocated promptly. These and other limitations stem from the fact that theByteBuffer
API was designed not only for off-heap memory access but also for producer/consumer exchanges of bulk data in areas such as charset encoding/decoding and partial I/O operations. In that context it has not been possible to satisfy the many requests for off-heap enhancements filed over the years (e.g., 4496703, 6558368, 4837564, and 5029431). -
The
sun.misc.Unsafe
API exposes memory access operations for on-heap data that also work for off-heap data. UsingUnsafe
is efficient because its memory access operations are defined as HotSpot JVM intrinsics and optimized by the JIT compiler. However, usingUnsafe
is dangerous because it allows access to any memory location. This means that a Java program can crash the JVM by accessing an already-freed location; for this and other reasons, the use ofUnsafe
has always been strongly discouraged. -
Using JNI to call a native library which then accesses off-heap data is possible, but the performance overhead seldom makes it applicable: Going from Java to native is several orders of magnitude slower than accessing memory because JNI method calls do not benefit from many common JIT optimizations such as inlining.
In summary, when it comes to accessing off-heap data, Java developers face a dilemma: Should they choose a safe but inefficient path (ByteBuffer
) or should they abandon safety in favor of performance (Unsafe
)? What they in fact require is a supported API for accessing off-heap data (i.e., foreign memory) designed from the ground up to be safe and with JIT optimizations in mind.
Foreign functions
JNI has supported the invocation of native code (i.e., foreign functions) since Java 1.1, but it is inadequate for many reasons.
-
JNI involves several tedious artifacts: a Java API (
native
methods), a C header file derived from the Java API, and a C implementation that calls the native library of interest. Java developers must work across multiple toolchains to keep platform-dependent artifacts in sync, which is especially burdensome when the native library evolves rapidly. -
JNI can only interoperate with libraries written in languages, typically C and C++, that use the calling convention of the operating system and CPU for which the JVM was built. A
native
method cannot be used to invoke a function written in a language that uses a different convention. -
JNI does not reconcile the Java type system with the C type system. Aggregate data in Java is represented with objects, but aggregate data in C is represented with structs, so any Java object passed to a
native
method must be laboriously unpacked by native code. For example, consider a record classPerson
in Java: Passing aPerson
object to anative
method will require the native code to use JNI's C API to extract fields (e.g.,firstName
andlastName
) from the object. As a result, Java developers sometimes flatten their data into a single object (e.g., a byte array or a direct byte buffer) but more often, since passing Java objects via JNI is slow, they use theUnsafe
API to allocate off-heap memory and pass its address to anative
method as along
— which makes the Java code tragically unsafe!
Over the years, numerous frameworks have emerged to fill the gaps left by JNI, including JNA, JNR and JavaCPP. While these frameworks are often a marked improvement over JNI, the situation is still less than ideal, especially when compared with languages which offer first-class native interoperation. For example, Python's ctypes package can dynamically wrap functions in native libraries without any glue code. Other languages, such as Rust, provide tools which mechanically derive native wrappers from C/C++ header files.
Ultimately, Java developers should have a supported API that lets them straightforwardly consume any native library deemed useful for a particular task, without the tedious glue and clunkiness of JNI. An excellent abstraction to build upon is method handles, introduced in Java 7 to support fast dynamic languages on the JVM. Exposing native code via method handles would radically simplify the task of writing, building, and distributing Java libraries which depend upon native libraries. Furthermore, an API capable of modeling foreign functions (i.e., native code) and foreign memory (i.e., off-heap data) would provide a solid foundation for third-party native interoperation frameworks.
Description
The Foreign Function & Memory API (FFM API) defines classes and interfaces so that client code in libraries and applications can
- Allocate foreign memory
(MemorySegment
,MemoryAddress
, andSegmentAllocator
), - Manipulate and access structured foreign memory
(MemoryLayout
,VarHandle
), - Control the allocation and deallocation of foreign memory
(MemorySession
), and - Call foreign functions (
Linker
,FunctionDescriptor
, andSymbolLookup
).
The FFM API resides in the java.lang.foreign
package of the java.base
module.
Example
As a brief example of using the FFM API, here is Java code that obtains a method handle for a C library function radixsort
and then uses it to sort four strings which start life in a Java array (a few details are elided).
Because the FFM API is a preview API, you must compile and run the code with preview features enabled, i.e., javac --release 19 --enable-preview ...
and java --enable-preview ...
.
// 1. Find foreign function on the C library path
Linker linker = Linker.nativeLinker();
SymbolLookup stdlib = linker.defaultLookup();
MethodHandle radixSort = linker.downcallHandle(
stdlib.lookup("radixsort"), ...);
// 2. Allocate on-heap memory to store four strings
String[] javaStrings = { "mouse", "cat", "dog", "car" };
// 3. Allocate off-heap memory to store four pointers
SegmentAllocator allocator = SegmentAllocator.implicitAllocator();
MemorySegment offHeap = allocator.allocateArray(ValueLayout.ADDRESS, javaStrings.length);
// 4. Copy the strings from on-heap to off-heap
for (int i = 0; i < javaStrings.length; i++) {
// Allocate a string off-heap, then store a pointer to it
MemorySegment cString = allocator.allocateUtf8String(javaStrings[i]);
offHeap.setAtIndex(ValueLayout.ADDRESS, i, cString);
}
// 5. Sort the off-heap data by calling the foreign function
radixSort.invoke(offHeap, javaStrings.length, MemoryAddress.NULL, '\0');
// 6. Copy the (reordered) strings from off-heap to on-heap
for (int i = 0; i < javaStrings.length; i++) {
MemoryAddress cStringPtr = offHeap.getAtIndex(ValueLayout.ADDRESS, i);
javaStrings[i] = cStringPtr.getUtf8String(0);
}
assert Arrays.equals(javaStrings, new String[] {"car", "cat", "dog", "mouse"}); // true
This code is far clearer than any solution that uses JNI, since implicit conversions and memory dereferences that would have been hidden behind native
method calls are now expressed directly in Java. Modern Java idioms can also be used; for example, streams can allow for multiple threads to copy data between on-heap and off-heap memory in parallel.
Memory segments
A memory segment is an abstraction that models a contiguous region of memory, located either off-heap or on-heap. Memory segments can be
- Native segments, allocated from scratch in native memory (e.g., via
malloc
), - Mapped segments, wrapped around a region of mapped native memory (e.g., via
mmap
), or - Array or buffer segments, wrapped around memory associated with existing Java arrays or byte buffers, respectively.
All memory segments provide strongly enforced spatial, temporal, and thread-confinement guarantees which make memory dereference operations safe. For example, the following code allocates 100 bytes off-heap:
MemorySegment segment = MemorySegment.allocateNative(100,
MemorySession.openImplicit());
The spatial bounds of a segment determine the range of memory addresses associated with the segment. The bounds of the segment in the code above are defined by a base address b
, expressed as a MemoryAddress
instance, and a size in bytes (100), resulting in a range of addresses from b
to b
+ 99, inclusive.
The temporal bounds of a segment determine the lifetime of the segment, that is, when the segment will be deallocated. A segment's lifetime and thread-confinement state is modeled by a MemorySession
abstraction, discussed below. The memory session in the code above is a new implicit session, which ensures that the memory associated with this segment is freed when the MemorySegment
object is deemed unreachable by the garbage collector. The implicit session also ensures that the memory segment is accessible from multiple threads.
In other words, the code above creates a segment whose behavior closely matches that of a ByteBuffer
allocated with the allocateDirect
factory. The FFM API also supports deterministic memory release and other thread-confinement options, discussed below.
Dereferencing segments
To dereference some data in a memory segment, we need to take into account several factors:
- The number of bytes to be dereferenced,
- The alignment constraints of the address at which dereference occurs,
- The endianness with which bytes are stored in said memory region, and
- The Java type to be used in the dereference operation (e.g.,
int
vsfloat
).
All these characteristics are captured in the ValueLayout
abstraction. For example, the predefined JAVA_INT
value layout is four bytes wide, is aligned on four-byte boundaries, uses the native platform endianness (e.g., little-endian on Linux/x64), and is associated with the Java type int
.
Memory segments have simple dereference methods to read and write values from and to memory segments. These methods accept a value layout, which uniquely specifies the properties of the dereference operation. For example, we can write 25 int
values at consecutive offsets in a memory segment using the following code:
MemorySegment segment = MemorySegment.allocateNative(100,
MemorySession.openImplicit());
for (int i = 0; i < 25; i++) {
segment.setAtIndex(ValueLayout.JAVA_INT,
/* index */ i,
/* value to write */ i);
}
Memory layouts and structured access
Consider the following C declaration, which defines an array of Point
structs, where each Point
struct has two members, namely Point.x
and Point.y
:
struct Point {
int x;
int y;
} pts[10];
Using the dereference methods shown in the previous section, to initialize such a native array we would have to write the following code:
MemorySegment segment = MemorySegment.allocateNative(2 * 4 * 10,
MemorySession.openImplicit());
for (int i = 0; i < 10; i++) {
segment.setAtIndex(ValueLayout.JAVA_INT,
/* index */ (i * 2),
/* value to write */ i); // x
segment.setAtIndex(ValueLayout.JAVA_INT,
/* index */ (i * 2) + 1,
/* value to write */ i); // y
}
To reduce the need for tedious calculations about memory layout (e.g., (i * 2) + 1
in the example above), a MemoryLayout
can be used to describe the content of a memory segment in a more declarative fashion. For example, the desired layout of the native memory segment in the examples above can be described in the following way:
SequenceLayout ptsLayout
= MemoryLayout.sequenceLayout(10,
MemoryLayout.structLayout(
ValueLayout.JAVA_INT.withName("x"),
ValueLayout.JAVA_INT.withName("y")));
This creates a sequence memory layout containing ten repetitions of a struct layout whose elements are two JAVA_INT
layouts named x
and y
, respectively. Given this layout, we can avoid calculating offsets in our code by creating two memory-access var handles, special var handles which accept a MemorySegment
parameter (the segment to be dereferenced) followed by one or more long
coordinates (the indices at which the dereference operation should occur):
VarHandle xHandle // (MemorySegment, long) -> int
= ptsLayout.varHandle(PathElement.sequenceElement(),
PathElement.groupElement("x"));
VarHandle yHandle // (MemorySegment, long) -> int
= ptsLayout.varHandle(PathElement.sequenceElement(),
PathElement.groupElement("y"));
MemorySegment segment = MemorySegment.allocateNative(ptsLayout,
MemorySession.openImplicit());
for (int i = 0; i < ptsLayout.elementCount().getAsLong(); i++) {
xHandle.set(segment,
/* index */ (long) i,
/* value to write */ i); // x
yHandle.set(segment,
/* index */ (long) i,
/* value to write */ i); // y
}
The ptsLayout
object drives the creation of the memory-access var handle through the creation of a layout path, which is used to select a nested layout from a complex layout expression. Since the selected value layout is associated with the Java type int
, the type of the resulting var handles xHandle
and yHandle
will also be int
. Moreover, since the selected value layout is defined inside a sequence layout, the var handles acquire an extra coordinate of type long
, namely the index of the Point
struct whose coordinate is to be read or written. The ptsLayout
object also drives the allocation of the native memory segment, which is based upon size and alignment information derived from the layout. Offset computations are no longer needed inside the loop since distinct var handles are used to initialize the Point.x
and Point.y
elements.
Memory sessions
All of the examples above use non-deterministic deallocation: The memory associated with the allocated segments is deallocated by the garbage collector after the memory segment instance becomes unreachable. We say that such segments are implicitly deallocated.
There are cases where the client might want to control when memory deallocation occurs. Suppose, e.g., that a large memory segment is mapped from a file using MemorySegment::map
. The client might prefer to release (i.e., unmap) the memory associated with the segment as soon as the segment is no longer required rather than wait for the garbage collector to do so, since waiting could adversely affect the application's performance.
Memory segments support deterministic deallocation through memory sessions. A memory session models the lifecycle of one or more memory segments. A newly-created memory session is in the alive state, which means that all the segments it manages can be accessed safely. At the client's request a memory session can be closed so that access to the segments managed by the session is no longer allowed. The MemorySession
class implements the AutoCloseable
interface so that memory sessions work with the try-with-resources statement:
try (MemorySession session = MemorySession.openConfined()) {
MemorySegment s1 = MemorySegment.map(Path.of("someFile"),
0, 100000,
MapMode.READ_WRITE, session);
MemorySegment s2 = MemorySegment.allocateNative(100, session);
...
} // both segments released here
This code creates a memory session and uses it to create two segments: a mapped segment (s1
) and a native segment (s2
). The lifecycle of the two segments is tied to the lifetime of the memory session, so accessing the segments (e.g., dereferencing them with memory-access var handles) outside of the try-with-resources statement will cause a runtime exception to be thrown.
In addition to managing a memory segment's lifetime, a memory session also controls which threads can access the segment. A confined memory session restricts access to the thread which created the session, whereas a shared memory session allows access from any thread.
Memory sessions, whether confined or shared, can be associated with a java.lang.ref.Cleaner
object that performs implicit deallocation in case the memory session becomes unreachable while the session is still alive, thus preventing accidental memory leaks.
Segment allocators
Memory allocation can often be a bottleneck when clients use off-heap memory. The FFM API therefore includes a SegmentAllocator
abstraction, which defines useful operations to allocate and initialize memory segments. Segment allocators are obtained via factories in the SegmentAllocator
interface. One such factory returns the implicit allocator, that is, an allocator which allocates native segments backed by a fresh implicit session. Other, more optimized allocators are also provided. For example, the following code creates an arena-based allocator and uses it to allocate a segment whose content is initialized from a Java int
array:
try (MemorySession session = MemorySession.openConfined()) {
SegmentAllocator allocator = SegmentAllocator.newNativeArena(session);
for (int i = 0 ; i < 100 ; i++) {
MemorySegment s = allocator.allocateArray(JAVA_INT,
new int[] { 1, 2, 3, 4, 5 });
...
}
...
} // all memory allocated is released here
This code creates a confined memory session and then creates an unbounded arena allocator associated with that session. This allocator allocates a segment of memory and responds to allocation requests by returning slices of that pre-allocated segment. If the current segment does not have sufficient space to accommodate an allocation request then a new segment is allocated. All of the memory associated with the segments created by the allocator (i.e., in the body of the for
loop) is deallocated atomically when the memory session associated with the arena allocator is closed. This technique combines the advantages of deterministic deallocation, provided by the MemorySession
abstraction, with a more flexible and scalable allocation scheme. It can be very useful when writing code which manages a large number of off-heap segments.
Unsafe memory segments
So far, we have seen memory segments, memory addresses, and memory layouts. Dereference operations are only possible on memory segments. Since a memory segment has spatial and temporal bounds, the Java runtime ensures that the memory associated with a given segment is dereferenced safely. However, there are situations where clients might only have a MemoryAddress
instance, as is often the case when interacting with native code. To dereference a memory address, a client has two options:
-
First, the client can use one of the dereference methods defined in the
MemoryAddress
class. These methods are unsafe because a memory address has no spatial or temporal bounds, and thus the FFM API has no way to ensure that the memory location being dereferenced is valid. -
Alternatively, the client can unsafely turn the address into a segment via the
MemorySegment::ofAddress
factory. This factory attaches fresh spatial and temporal bounds to an otherwise raw memory address in order to allow dereference operations. The memory segment returned by this factory is unsafe: A raw memory address might be associated with a memory region that is 10 bytes long, but the client might accidentally overestimate the size of the region and create an unsafe memory segment that is 100 bytes long. Later, this might result in attempts to dereference memory outside the bounds of the memory region associated with the unsafe segment, which might cause a JVM crash or, worse, result in silent memory corruption.
Both of these options are unsafe and therefore restricted, which means their use causes warnings to be displayed at run time (see more below).
Looking up foreign functions
The first ingredient of any support for foreign functions is a mechanism to find the address of a given symbol in a loaded native library. This capability, represented by a SymbolLookup
object, is crucial for linking Java code to foreign functions (see below). The FFM API supports three different kinds of symbol lookup objects:
-
SymbolLookup::libraryLookup(String, MemorySession)
creates a library lookup, which locates all the symbols in a user-specified native library. Creating the lookup object causes the library to be loaded (e.g., usingdlopen()
) and associated with aMemorySession
object. Closing that session causes the library to be unloaded (e.g., usingdlclose()
). -
SymbolLookup::loaderLookup()
creates a loader lookup, which locates all the symbols in all the native libraries that have been loaded by classes in the current class loader using theSystem::loadLibrary
andSystem::load
methods. -
Linker::defaultLookup()
creates a default lookup, which locates all the symbols in libraries that are commonly used on the OS and processor combination associated with theLinker
instance.
Given a symbol lookup, a client can find a foreign function with the SymbolLookup::lookup(String)
method. If the named function is present among the symbols seen by the symbol lookup then the method returns a zero-length memory segment whose base address points to the function's entry point. For example, the following code uses a loader lookup to load the OpenGL library and find the address of its glGetString
function:
try (MemorySession session = MemorySession.openConfined()) {
SymbolLookup opengl = SymbolLookup.libraryLookup("libGL.so", session);
MemorySegment glVersion = opengl.lookup("glGetString").get();
...
} // libGL.so unloaded here
SymbolLookup::libraryLookup(String, MemorySession)
differs from JNI’s library loading mechanism (i.e., System::loadLibrary
) in an important way. Native libraries designed to work with JNI can use JNI functions to perform Java operations, such as object allocation or method access, which might trigger class loading. Therefore such JNI-affiliated libraries must be associated with a class loader when they are loaded by the JVM. Then, to preserve class loader integrity, the same JNI-affiliated library cannot be loaded from classes defined in different class loaders. In contrast, the FFM API does not offer functions for native code to access the Java environment, and does not assume that native libraries are designed to work with the FFM API. The native libraries loaded via SymbolLookup::libraryLookup(String, MemorySession)
are unaware that they are accessed from code running in a JVM, and make no attempt to perform Java operations. As such, they are not tied to a particular class loader and can be (re)loaded as many times as needed by FFM API clients in different loaders.
Linking Java code to foreign functions
The Linker
interface is the core of how Java code interoperates with foreign code. While in this document we often refer to interoperation between Java and C libraries, the concepts in this interface are general enough to support other non-Java languages in future. The Linker
interface enables both downcalls (calls from Java code to native code) and upcalls (calls from native code back to Java code).
interface Linker {
MethodHandle downcallHandle(Addressable func,
FunctionDescriptor function);
MemorySegment upcallStub(MethodHandle target,
FunctionDescriptor function,
MemorySession session);
}
For downcalls, the downcallHandle
method takes the address of a foreign function — typically, a MemorySegment
obtained from a library lookup — and exposes the foreign function as a downcall method handle. Later, Java code invokes the downcall method handle by calling its invoke
(or invokeExact
) method, and the foreign function runs. Any arguments passed to the method handle's invoke
method are passed on to the foreign function.
For upcalls, the upcallStub
method takes a method handle — typically, one which refers to a Java method, rather than a downcall method handle — and converts it to a MemorySegment
instance. Later, the memory segment is passed as an argument when Java code invokes a downcall method handle. In effect, the memory segment serves as a function pointer. (For more information on upcalls, see below.)
Suppose we wish to downcall from Java to the strlen
function defined in the standard C library:
size_t strlen(const char *s);
Clients can link C functions using the native linker (see Linker::nativeLinker
), a Linker
implementation that conforms to the ABI determined by the OS and CPU on which the JVM is running. A downcall method handle that exposes strlen
can be obtained as follows (the details of FunctionDescriptor
will be described shortly):
Linker linker = Linker.nativeLinker();
MethodHandle strlen = linker.downcallHandle(
linker.defaultLookup().lookup("strlen").get(),
FunctionDescriptor.of(JAVA_LONG, ADDRESS)
);
Invoking the downcall method handle will run strlen
and make its result available in Java. For the argument to strlen
, we use a helper method to convert a Java string into an off-heap memory segment (using the implicit allocator) which is then passed by-reference:
MemorySegment str = implicitAllocator().allocateUtf8String("Hello");
long len = strlen.invoke(cString); // 5
Method handles work well for exposing foreign functions because the JVM already optimizes the invocation of method handles all the way down to native code. When a method handle refers to a method in a class
file, invoking the method handle typically causes the target method to be JIT-compiled; subsequently, the JVM interprets the Java bytecode that calls MethodHandle::invokeExact
by transferring control to the assembly code generated for the target method. Thus, a traditional method handle in Java targets non-Java code behind the scenes; a downcall method handle is a natural extension that lets developers target non-Java code explicitly. Method handles also enjoy a property called signature polymorphism which allows box-free invocation with primitive arguments. In sum, method handles let the Linker
expose foreign functions in a natural, efficient, and extensible manner.
Describing C types in Java
To create a downcall method handle, the FFM API requires the client to provide a FunctionDescriptor
that describes the C parameter types and C return type of the target C function. C types are described in the FFM API by MemoryLayout
objects such as ValueLayout
for scalar C types and GroupLayout
for C struct types. Clients usually have MemoryLayout
objects on hand to dereference data in foreign memory, and can reuse them to obtain a FunctionDescriptor
.
The FFM API also uses the FunctionDescriptor
to derive the type of the downcall method handle. Every method handle is strongly typed, which means it is stringent about the number and types of the arguments that can be passed to its invokeExact
method at run time. For example, a method handle created to take one MemoryAddress
argument cannot be invoked via invokeExact(<MemoryAddress>, <MemoryAddress>)
, even though invokeExact
is a varargs method. The type of the downcall method handle describes the Java signature which clients must use when invoking the downcall method handle. It is, effectively, the Java view of the C function.
As an example, suppose a downcall method handle should expose a C function that takes a C int
and returns a C long
. On Linux/x64 and macOS/x64, the C types long
and int
are associated with the predefined layouts JAVA_LONG
and JAVA_INT
respectively, so the required FunctionDescriptor
can be obtained with FunctionDescriptor.of(JAVA_LONG, JAVA_INT)
. The native linker will then arrange for the type of the downcall method handle to be the Java signature int
to long
.
Clients must be aware of the current platform if they target C functions which use scalar types such as long
, int
, and size_t
. This is because the association of scalar C types with layout constants varies by platform. On Windows/x64, a C long
is associated with the JAVA_INT
layout, so the required FunctionDescriptor
would be FunctionDescriptor.of(JAVA_INT, JAVA_INT)
and the type of the downcall method handle would be the Java signature int
to int
.
As another example, suppose a downcall method handle should expose a void C function that takes a pointer. On all platforms, a C pointer type is associated with the predefined layout ADDRESS
, so the required FunctionDescriptor
can be obtained with FunctionDescriptor.ofVoid(ADDRESS)
. The native linker will then arrange for the type of the downcall method handle to be the Java signature Addressable
to void
. Addressable
is a common supertype of entities in the FFM API that can be passed by reference, such as MemorySegment
and MemoryAddress
.
Clients can use C pointers without being aware of the current platform. Clients do not need to know the size of pointers on the current platform, since the size of the ADDRESS
layout is inferred from the current platform, nor do clients need to distinguish between C pointer types such as int*
and char**
.
Finally, unlike JNI, the native linker supports passing structured data to foreign functions. Suppose a downcall method handle should expose a void
C function that takes a struct, described by the following layout:
MemoryLayout SYSTEMTIME = MemoryLayout.ofStruct(
JAVA_SHORT.withName("wYear"), JAVA_SHORT.withName("wMonth"),
JAVA_SHORT.withName("wDayOfWeek"), JAVA_SHORT.withName("wDay"),
JAVA_SHORT.withName("wHour"), JAVA_SHORT.withName("wMinute"),
JAVA_SHORT.withName("wSecond"), JAVA_SHORT.withName("wMilliseconds")
);
The required FunctionDescriptor
can be obtained with FunctionDescriptor.ofVoid(SYSTEMTIME)
. The Linker
will arrange for the type of the downcall method handle to be the Java signature MemorySegment
to void
.
The memory layout associated with a C struct type must be a composite layout which defines the sub-layouts for all the fields in the C struct, including any platform-dependent padding a native compiler might insert.
If a C function returns a by-value struct (not shown here) then a fresh memory segment must be allocated off-heap and returned to the Java client. To achieve this, the method handle returned by downcallHandle
requires an additional SegmentAllocator
argument which the FFM API uses to allocate a memory segment to hold the struct returned by the C function.
As mentioned earlier, while the native linker implementation is focused on providing interoperation between Java and C libraries, the Linker
interface is language-neutral: It has no specific knowledge of how C types are defined, so clients are responsible for obtaining suitable layout definitions for C types. This choice is deliberate, since layout definitions for C types — whether simple scalars or complex structs — are ultimately platform-dependent, and can therefore be mechanically generated by a tool that has an intimate understanding of the given target platform.
Packaging Java arguments for C functions
A calling convention enables interoperation between different languages by specifying how code in one language invokes a function in another language, passes arguments, and receives results. The Linker
API is neutral with respect to calling conventions, but the native linker implementation supports several calling conventions out-of-the-box: Linux/x64, Linux/AArch64, macOS/x64, and Windows/x64. Being written in Java, it is far easier to maintain and extend than JNI, whose calling conventions are hardwired into HotSpot's C++ code.
Consider the FunctionDescriptor
obtained above for the SYSTEMTIME
struct/layout. Given the calling convention of the OS and CPU where the JVM is running, the native linker uses the FunctionDescriptor
to infer how the struct's fields should be passed to the C function when a downcall method handle is invoked with a MemorySegment
argument. For one calling convention, the native linker implementation could arrange to decompose the incoming memory segment, pass the first four fields using general CPU registers, and pass the remaining fields on the C stack. For a different calling convention, the native linker implementation could arrange to pass the struct indirectly by allocating a region of memory, bulk-copying the contents of the incoming memory segment into that region, and passing a pointer to that memory region to the C function. This lowest-level packaging of arguments happens behind the scenes, without any need for supervision by client code.
Upcalls
Sometimes it is useful to pass Java code as a function pointer to some foreign function. We can do that by using the Linker
support for upcalls. In this section we build, piece by piece, a more sophisticated example which demonstrates the full power of the Linker
, with full bidirectional interoperation of both code and data across the Java/native boundary.
Consider the following function defined in the standard C library:
void qsort(void *base, size_t nmemb, size_t size,
int (*compar)(const void *, const void *));
To call qsort
from Java, we first need to create a downcall method handle:
Linker linker = Linker.nativeLinker();
MethodHandle qsort = linker.downcallHandle(
linker.defaultLookup().lookup("qsort").get(),
FunctionDescriptor.ofVoid(ADDRESS, JAVA_LONG, JAVA_LONG, ADDRESS)
);
As before, we use the JAVA_LONG
layout to map the C size_t
type, and we use the ADDRESS
layout for both the first pointer parameter (the array pointer) and the last parameter (the function pointer).
qsort
sorts the contents of an array using a custom comparator function, compar
, passed as a function pointer. Therefore, to invoke the downcall method handle we need a function pointer to pass as the last parameter to the method handle's invokeExact
method. Linker::upcallStub
helps us create function pointers by using existing method handles, as follows.
First, we write a static
method in Java that compares two int
values, represented indirectly as MemoryAddress
objects:
class Qsort {
static int qsortCompare(MemoryAddress addr1, MemoryAddress addr2) {
return Integer.compare(addr1.get(JAVA_INT, 0), addr2.get(JAVA_INT, 0));
}
}
Second, we create a method handle pointing to the Java comparator method:
MethodHandle comparHandle
= MethodHandles.lookup()
.findStatic(Qsort.class, "qsortCompare",
MethodType.methodType(int.class,
MemoryAddress.class,
MemoryAddress.class));
Third, now that we have a method handle for our Java comparator we can create a function pointer using Linker::upcallStub
. Just as for downcalls, we describe the signature of the function pointer using a FunctionDescriptor
:
MemorySegment comparFunc =
linker.upcallStub(comparHandle,
/* A Java description of a C function
implemented by a Java method! */
FunctionDescriptor.of(JAVA_INT, ADDRESS, ADDRESS),
MemorySession.openImplicit());
);
We finally have a memory address, comparFunc
, which points to a stub that can be used to invoke our Java comparator function, and so we now have all we need to invoke the qsort
downcall handle:
MemorySegment array = implicitAllocator().allocateArray(
ValueLayout.JAVA_INT,
new int[] { 0, 9, 3, 4, 6, 5, 1, 8, 2, 7 });
qsort.invoke(array, 10L, ValueLayout.JAVA_INT.byteSize(), comparFunc);
int[] sorted = array.toIntArray(); // [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ]
This code creates an off-heap array, copies the contents of a Java array into it, and then passes the array to the qsort
handle along with the comparator function we obtained from the native linker. After the invocation, the contents of the off-heap array will be sorted according to our comparator function, written in Java. We then extract a new Java array from the segment, which contains the sorted elements.
Safety
Fundamentally, any interaction between Java code and native code can compromise the integrity of the Java Platform. Linking to a C function in a precompiled library is inherently unreliable because the Java runtime cannot guarantee that the function's signature matches the expectations of the Java code, or even that a symbol in a C library is really a function. Moreover, even if a suitable function is linked, actually calling the function can lead to low-level failures, such as segmentation faults, that end up crashing the VM. Such failures cannot be prevented by the Java runtime or caught by Java code.
Native code that uses JNI functions is especially dangerous. Such code can access JDK internals without command-line flags (e.g., --add-opens
), by using functions such as getStaticField
and callVirtualMethod
. It can also change the values of final
fields long after they are initialized. Allowing native code to bypass the checks applied to Java code undermines every boundary and assumption in the JDK. In other words, JNI is inherently unsafe.
JNI cannot be disabled, so there is no way to ensure that Java code will not call native code which uses dangerous JNI functions. This is a risk to platform integrity that is almost invisible to application developers and end users because 99% of the use of these functions is typically from third, fourth, and fifth-party libraries sandwiched between the application and the JDK.
Most of the FFM API is safe by design. Many scenarios that required the use of JNI and native code in the past can be accomplished by calling methods in the FFM API, which cannot compromise the Java Platform. For example, a primary use case for JNI, flexible memory allocation, is supported with a simple method, MemorySegment::allocateNative
, that involves no native code and always returns memory managed by the Java runtime. Generally speaking, Java code that uses the FFM API cannot crash the JVM.
Part of the FFM API, however, is inherently unsafe. When interacting with the Linker
, Java code can request a downcall method handle by specifying parameter types that are incompatible with those of the underlying foreign function. Invoking the downcall method handle in Java will result in the same kind of outcome — a VM crash, or undefined behavior — that can occur when invoking a native
method in JNI. The FFM API can also produce unsafe segments, that is, memory segments whose spatial and temporal bounds are user-provided and cannot be verified by the Java runtime (see MemorySegment::ofAddress
).
The unsafe methods in the FFM API do not pose the same risks as JNI functions; they cannot, e.g., change the values of final
fields in Java objects. On the other hand, the unsafe methods in the FFM API are easy to call from Java code. For this reason, the use of unsafe methods in the FFM API is restricted: Their use is permitted but, by default, every such use causes a warning to be issued at run time. To allow code in a module M
to use unsafe methods without warnings, specify the --enable-native-access=M
option on the java
command line. (Specify multiple modules with a comma-separated list; specify ALL-UNNAMED
to enable warning-free use for all code on the class path.) When this option is present, any use of unsafe methods from outside the list of specified modules will cause an IllegalCallerException
to be thrown, rather than a warning to be issued. In a future release, it is likely that this option will be required in order to use unsafe methods.
We do not propose here to restrict any aspect of JNI. It will still be possible to call native
methods in Java, and for native code to call unsafe JNI functions. However, it is likely that we will restrict JNI in some way in a future release. For example, unsafe JNI functions such as newDirectByteBuffer
may be disabled by default, just like unsafe methods in the FFM API. More broadly, the JNI mechanism is so irredeemably dangerous that we hope libraries will prefer the pure-Java FFM API for both safe and unsafe operations so that, in time, we can disable all of JNI by default. This aligns with the broader Java roadmap of making the platform safe out-of-the-box, requiring end users to opt into unsafe activities such as breaking strong encapsulation or linking to unknown code.
We do not propose here to change sun.misc.Unsafe
in any way. The FFM API's support for off-heap memory is an excellent alternative to the wrappers around malloc
and free
in sun.misc.Unsafe
, namely allocateMemory
, setMemory
, copyMemory
, and freeMemory
. We hope that libraries and applications that require off-heap storage adopt the FFM API so that, in time, we can deprecate and then eventually remove these sun.misc.Unsafe
methods.
Alternatives
Keep using java.nio.ByteBuffer
, sun.misc.Unsafe
, JNI, and other third-party frameworks.
Risks and Assumptions
Creating an API to access foreign memory in a way that is both safe and efficient is a daunting task. Since the spatial and temporal checks described in the previous sections need to be performed upon every access, it is crucial that JIT compilers be able to optimize away these checks by, e.g., hoisting them outside of hot loops. The JIT implementations will likely require some work to ensure that uses of the API are as efficient and optimizable as uses of existing APIs such as ByteBuffer
and Unsafe
. The JIT implementations will also require work to ensure that uses of the native method handles retrieved from the API are at least as efficient and optimizable as uses of existing JNI native methods.
Dependencies
-
The Foreign Function & Memory API can be used to access non-volatile memory, already possible via JEP 352 (Non-Volatile Mapped Byte Buffers), in a more general and efficient way.
-
The work described here will likely enable subsequent work to provide a tool, jextract, which, starting from the header files for a given native library, mechanically generates the native method handles required to interoperate with that library. This will further reduce the overhead of using native libraries from Java.